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Autodesk Game Technology Sneak Peek

Interesting new technology preview from Autodesk.

Friday, February 25th, 2011

Di-O-Matic releases sub-$1,500 facial mocap system

New Maskerad system promises to extract detailed facial performances from a single reference video.

Wednesday, February 23rd, 2011

Allan McKay announces mammoth new FumeFX DVD

3ds Max effects guru to release definitive 13-hour guide to the gaseous fluid simulation software.

Wednesday, February 23rd, 2011

Show report: Animex 2011

The UK's premier CG festival drew as much on the power of creativity as the potential of new technology, reports Jim Thacker.

Tuesday, February 22nd, 2011

Tech preview: new animation features in Maya

New Autodesk teaser video shows motion trails and timing beads to control animation in the viewport.

Tuesday, February 22nd, 2011

Eye candy: Dead Island's subtly disturbing cinematic

Blood, guts and gore made more creepy by Memento-style flashbacks and classical score.

Monday, February 21st, 2011

Facial tech behind Splice coming to online avatars

Image Metrics buys avatar-creation firm Big Stage, aims to launch new consumer product later this year.

Friday, February 18th, 2011

Download the scene file for the new Erykah Badu video

Watch Beeple's video for Gone Baby, Don't Be Long, then download the Cinema 4D source file.

Friday, February 18th, 2011

Autodesk to acquire Scaleform Corporation

Autodesk signs deal to acquire games UI tools and middleware developer for a cool $36 million.

Thursday, February 17th, 2011

Eye candy: awesome new Digic Pictures showreel

New reel from cinematics specialist includes mouth-watering snippets from Assassin's Creed Brotherhood, Dragon Age 2.

Thursday, February 17th, 2011

Vote for the new features in future versions of 3ds Max

E-democracy comes to 3D as Autodesk introduces centralised features wishlist and voting system.

Tuesday, February 15th, 2011

Video: Autodesk's 'future of 3ds Max' XBR webinar

See the full video of Autodesk's recent sneak peek at the 3ds Max product roadmap.

Tuesday, February 15th, 2011

Artist spotlight: Christophe Desse, Naughty Dog

The technical artist and tutorial author reveals why your personal artwork is crucial to your career.

Tuesday, February 15th, 2011

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