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The Foundry ships Modo 10.0v1

Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.

Thursday, April 7th, 2016

Nvidia releases HairWorks source, unveils PhysX-GRB

Source code of fur system used on Call of Duty: Ghosts out now. New CGU/GPU rigid body system in beta.

Tuesday, March 22nd, 2016

Video: Enlighten's Seastack Bay real-time GI demo

Beautiful Ninja Theory-created demo showcases new open-world tech in the UE4 and Unity lighting system.

Thursday, March 17th, 2016

Allegorithmic releases Substance Painter 2

3D painting tool gets Iray renderer integrated inside, new Clone and Smudge tools, new Linux edition.

Wednesday, March 16th, 2016

IKinema announces LiveAction 2

Real-time tool for streaming, cleaning and retargeting mocap data gets built-in full-body rig editor.

Friday, March 11th, 2016

See more details of the new features in Modo 10.0v1

Update will improve look dev and asset export to UE4 and Unity 5, streamline baking, enhance vertex normal editing.

Tuesday, March 8th, 2016

The Foundry announces Modo 10 Series

Modo 10.0v1 due out in Q2, and 'opens new doors' for games and VR. Modo 10.1 and 10.2 to follow.

Tuesday, March 8th, 2016

Eye candy: Epic's ProtoStar Vulkan graphics demo

Get a glimpse of mobile games to come with this cool UE4 demo created using the new graphics API.

Wednesday, February 24th, 2016

IKinema turns WebAnimate into an offline product

Browser-based system for editing and retargeting mocap data becomes an offline tool with a £99 price tag.

Friday, February 19th, 2016

IKinema launches IKinema RunTime-Indie for UE4

New perpetual licence lets indie artists and small studios use the top IK middleware for under $150.

Thursday, January 7th, 2016

Graphine releases Granite SDK 3.0

Update to UE4 texture-streaming system lifts restrictions on layered textures, halves processor usage.

Wednesday, January 6th, 2016

Watch Designing 3D Characters for Games

Riot Games' Gary Huang explains his workflow at a free event at Gnomon in LA on Wednesday. Watch free online.

Monday, December 14th, 2015

The Foundry ships Mari 3

Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.

Thursday, December 3rd, 2015

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Latest News

Sneak peek: Houdini 21

Read our list of 300+ new features due in the next version of Houdini - from Neural Point Surface for liquids to the Otis organic tissue solver.

Tuesday, August 5th, 2025

Escape Motions releases Rebelle 8 in early access

Big update to the natural media painting software adds new Bristle Brushes, environment lighting for thick paint, and better PSD support.

Monday, August 4th, 2025

Animation studio Laika joins the Academy Software Foundation

Oscar-nominated studio behind Coraline and Kubo and the Two Strings joins industry body promoting open-source tech.

Saturday, August 2nd, 2025

Get 200+ 3D assets for creating Chinese buildings in Unreal Engine

Get Chen Jian's Traditional Chinese-Style Park pack of detailed, modular architectural components free on Fab for two weeks.

Friday, August 1st, 2025

See CG benchmarks for AMD's Threadripper 9980X and 9970X

Discover how AMD's new Ryzen Threadripper 9000 Series CPUs performed in CG apps like Blender, Maya and UE5 in our early tests.

Wednesday, July 30th, 2025

Adobe releases Photoshop 26.9 and new Photoshop beta

Check out the new features in the image-editing software - including a new AI compositing feature based on Project Perfect Blend.

Wednesday, July 30th, 2025

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