New making-of video explores the new particle tools in Unreal Engine 4, including dynamic particle lighting.
Wednesday, October 23rd, 2013
New making-of video explores the new particle tools in Unreal Engine 4, including dynamic particle lighting.
Wednesday, October 23rd, 2013
New version of the Maya auto-rigging plugin now supports game engines including Unreal Engine and Unity.
Monday, July 29th, 2013
See 100,000 strands simulated purely on the GPU. PhysX tech to form part of Unreal Engine 4, too.
Monday, March 12th, 2012
Creator of the Digital Extra System incorporated into Unreal Engine 3 and other AI middleware tools.
Tuesday, November 8th, 2011
Unreal engine, concept design, Maya and Zbrush training now available.
Thursday, May 13th, 2010
Poly Hammer's add-on creates Rigify rigs for MetaHuman characters imported into Blender, and retargets animation from UE5.
Wednesday, May 6th, 2026
Linux-based VFX and games studios get new alternatives to the Substance 3D tools. Includes the Blender and Maya integrations.
Monday, May 4th, 2026
Check out the new features in the terrain-generation software for games and VFX, and its new free introductory edition.
Tuesday, April 28th, 2026
See the new features in the free alternative to Substance 3D Designer, including a Controlled Variations system for material variants.
Wednesday, April 22nd, 2026
Check out the changes to KitBash3D and Greyscalegorilla's asset browser, plus the free 3D vehicles, buildings and materials available through it.
Sunday, April 12th, 2026
Check out the interesting high-performance vegetation modeling toolset for games and VFX. Now available for commercial use.
Friday, April 10th, 2026
AI-assisted animation tool gets new Root Motion system to automatically generate animation between key poses, plus new UE5 live link.
Thursday, April 9th, 2026
Autodesk buys core tech and IP of the AI mocap pioneer. The Radical website will shut down on 6 July, so download your data before then.
Thursday, April 9th, 2026