Library of readymade Substances for use in Unity, UE4 and 3D tools now includes 650 PBR materials.
Friday, February 27th, 2015
Library of readymade Substances for use in Unity, UE4 and 3D tools now includes 650 PBR materials.
Friday, February 27th, 2015
Get Arvin Villapando's new brick, rock and sidewalk materials, for use in Max, Maya, Modo, UDK or Unity.
Tuesday, February 3rd, 2015
Updated: Master physically based rendering with Allegorithmic's concise PDF guide. Part 2 out now.
Friday, January 30th, 2015
Get a massive set of free assets used to create Unreal demo scene The Monolith. For commercial use.
Friday, January 23rd, 2015
Updated: New video shows the GPU renderer inside Houdini. Nuke, MotionBuilder and UE4 to come.
Monday, January 19th, 2015
Motion-capture suits and software redesigned to provide true VFX-quality data; price cut by up to 30%.
Thursday, November 6th, 2014
Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances.
Tuesday, October 28th, 2014
GPU-based renderer gets option to export render passes, new undo system, up to 30% speed boost.
Friday, September 26th, 2014
Updated: new edition gives anyone making under $100K the full feature set of Houdini FX for $199/year.
Friday, August 8th, 2014
Game developer donates €10,000 to Blender dev fund in order to improve FBX export to Unreal Engine 4.
Monday, July 7th, 2014
Read our five-minute digest, from Blender 2.71 and GPU support in Fabric Engine to Autodesk buying Shotgun.
Tuesday, July 1st, 2014
Games texturing tool gets new baking options and ability to group nodes. Eight new video tutorials, too.
Tuesday, February 25th, 2014
Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.
Thursday, November 7th, 2013