Export 3ds Max scenes to Blender for rendering 'in two clicks'. Converts V-Ray materials to their Cycles equivalents automatically.
Friday, June 2nd, 2017
Export 3ds Max scenes to Blender for rendering 'in two clicks'. Converts V-Ray materials to their Cycles equivalents automatically.
Friday, June 2nd, 2017
Master modern previs workflows with ex-20th Century Fox previs supervisor Jason Michael Hall's essential guide.
Friday, June 2nd, 2017
Update improves GPU rendering, adds support for Arnold's alShader, OSL, scenes created in other versions of V-Ray.
Thursday, June 1st, 2017
Handy new Maya plugin automatically creates a virtual camera matching the perspective of any photographic backplate.
Tuesday, May 30th, 2017
Create production-ready assets with Gnomon video Cloth Modeling Pipeline with Marvelous Designer.
Saturday, May 27th, 2017
New cloud-based rendering service will let users submit jobs directly inside 3ds Max and Maya. Sign up for the preview.
Friday, May 26th, 2017
New plugin version of Mental Ray is the first for 3ds Max 2018. Use it for free, if not for network renders.
Thursday, May 11th, 2017
Firm reverses its policy on acquiring the renderer from Solid Angle last April, moves to rental-only pricing.
Tuesday, May 9th, 2017
Pose characters by drawing limb positions and lines of action directly onto the viewport with Moka Studio's intriguing new tool.
Friday, May 5th, 2017
Paste geometry and UV maps between 3D packages with Oliver Hotz's OD_CopyPasteExternal.
Tuesday, May 2nd, 2017
3D clothing design tool gets new features to fine-tune cloth sims, including option to glue imported meshes to the fabric.
Wednesday, April 26th, 2017
Updated: Create complex real-time Booleans with this neat new tool. Also works in Maya and Cinema 4D via Houdini Engine.
Wednesday, April 26th, 2017
Platform for developing CG tools gets revamped Tab Search, 'Kludge' API for incorporating external C++ libraries.
Monday, April 24th, 2017