Standalone edition of the fluid simulation software gets a new Macro daemon to mimic the look of high-speed liquid photography.
Monday, June 3rd, 2019
Standalone edition of the fluid simulation software gets a new Macro daemon to mimic the look of high-speed liquid photography.
Monday, June 3rd, 2019
Master workflows for detailing environment models with Santa Monica Studio artist Nate Stephens' new Gnomon tutorial.
Monday, May 27th, 2019
Convert your 2D drawings into animatable 3D meshes in Maya with e→d films' neat new tool.
Tuesday, May 21st, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio.
Thursday, May 16th, 2019
Jason Lewis puts this powerful 3D workstation through a battery of real-world DCC benchmark tests.
Wednesday, May 15th, 2019
Intuitive new app lets users place bones and paint skin weights in VR, using an HTC Vive or Oculus Rift.
Tuesday, May 14th, 2019
Intuitive real-time architectural visualisation tool now free to download until 2020 - including use in commercial work.
Monday, May 13th, 2019
Master key skills in Maya, Arnold and Nuke with Sony Pictures Imageworks lighting TD Alex Corll's new video tutorial.
Saturday, May 11th, 2019
Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".
Thursday, May 9th, 2019
Online rendering service now offers up to 48,000 CPU cores per user, new GPU rendering options.
Thursday, May 2nd, 2019
Intriguing new facial mocap system makes the tech behind Epic Games' amazing GDC demos available as a commercial product.
Wednesday, May 1st, 2019
Supergirl animation supervisor Elaina Scott's Gnomon tutorial takes you from previs to final shot.
Friday, April 26th, 2019
Vue gets updates to EcoSystems, the cloud tools and the Path Tracer; PlantFactory gets interactive path traced previews.
Thursday, April 25th, 2019