Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.
Thursday, April 7th, 2016
Videos: see all the new features in action, from tools for games artists to new UV and UDIM workflows.
Thursday, April 7th, 2016
See the month's best real-time work, including this futuristic pirate from Insomniac Games' Gavin Goulden.
Friday, April 1st, 2016
New Gnomon video tutorial Figure Fundamentals Volume 4 highlights common facial anatomy errors.
Friday, April 1st, 2016
Updated: See the new scene editor and a side-by-side performance comparison with LightWave 2015.
Tuesday, March 29th, 2016
Update will improve look dev and asset export to UE4 and Unity 5, streamline baking, enhance vertex normal editing.
Tuesday, March 8th, 2016
Update extends tools dev platform's Canvas visual programming system. Long-awaited Modo plugin now officially in beta.
Wednesday, March 2nd, 2016
See the best real-time models uploaded to the site this month: from a Yellow Submarine to Dark Souls 3.
Tuesday, March 1st, 2016
Pro photogrammetry tool gets performance boost designed to help in processing drone photography.
Friday, January 29th, 2016
On OS X, at least, thanks to the new $500 Mac App Store edition. Free 12.2 update also now available.
Saturday, January 2nd, 2016
Sizeable update boosts render speed by up to 50% and adds over 25 new and updated features.
Friday, December 18th, 2015
Free update for registered users adds new camera matching and digital matte painting toolset.
Monday, December 14th, 2015
Quixel's CEO tells us how he ate gruel for months to develop killer texturing tools - only to keep giving them away free.
Wednesday, December 2nd, 2015
Updated, now shipping: Games texturing toolkit gets powerful 3D painting and map baking options. See the new features in action here.
Monday, November 30th, 2015