Update to renderfarm manager restores desktop controller app in addition to web-based interface.
Tuesday, November 14th, 2017
Update to renderfarm manager restores desktop controller app in addition to web-based interface.
Tuesday, November 14th, 2017
Fourth update to Flame this year adds 360° viewing mode for VR, new Motion Warp tracking system, improved waveform monitoring.
Friday, October 27th, 2017
Blender production tracking system and render manager used on the Institute's shorts now in public beta.
Thursday, July 13th, 2017
Former CMO and architect of the firm's move to a subscription-only business appointed to top job.
Tuesday, June 20th, 2017
New cloud-based rendering service will let users submit jobs directly inside 3ds Max and Maya. Sign up for the preview.
Friday, May 26th, 2017
Render farm manager gets a range of new security features; support for KeyShot, Altus and Silhouette.
Thursday, March 9th, 2017
Features to include new cinematics toolsets, a scriptable rendering pipeline, and a new C# job system.
Thursday, March 2nd, 2017
Big update to remote shot review system adds new Pro Studio subscriptions for security-critical jobs, plus support for iOS devices.
Wednesday, January 25th, 2017
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender.
Wednesday, November 2nd, 2016
Updated with 100 new images: Download Double Negative matte painter Jacek Pilarksi's ultra-hi-res photo references.
Tuesday, October 18th, 2016
Renderfarm manager adds support for Redshift and Katana; new option to pay for extra licences on a per minute basis during crunch periods.
Thursday, October 6th, 2016
Past Rodeo FX environment lead Jeremy Boissinot breaks down his workflow on Jack the Giant Slayer.
Wednesday, September 28th, 2016
Hear senior ILM recruiters give their VFX career tips at a free event at Gnomon in Hollywood this Thursday.
Monday, August 1st, 2016