Studio management platform gets revamped shot review system, customisable templates for bidding jobs, new live link to Premiere Pro.
Thursday, October 11th, 2018
Studio management platform gets revamped shot review system, customisable templates for bidding jobs, new live link to Premiere Pro.
Thursday, October 11th, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app.
Tuesday, September 25th, 2018
'World's first ray tracing GPUs' based on Nvidia's new Turing architecture will ship later this year.
Wednesday, August 15th, 2018
Now in open beta: push-button cloud render service lets you launch jobs directly inside 3ds Max or Maya. Free for a limited time.
Monday, August 13th, 2018
Free update to ZBrush's cut-down edition adds new VDM brushes, Gizmo3D deformers and 3D text.
Friday, July 13th, 2018
Handy new utility for editing V-Ray .vrscene files lets users adjust render settings on the fly or split jobs into batches.
Friday, May 25th, 2018
Open-source app handles common asset and render management tasks. Integrates with Blender, Max, Maya, Houdini, Nuke.
Sunday, April 29th, 2018
Advertorial: Nice Shoes CTO Robert Keske reveals what governs the award-winning studio's choice of new technology.
Monday, April 9th, 2018
Get the salary you deserve with Doom and Call of Duty concept artist Eliott Lilly's 10 career tips.
Monday, March 5th, 2018
Production management platform gets support for studio-wide media browsing, plus more options for shot review and financial analysis.
Tuesday, February 20th, 2018
Cuts to be made by cancellation of entire projects rather than trimming product teams across the board.
Thursday, November 30th, 2017
Crowd animation tool for 3ds Max and Cinema 4D gets new Unreal Engine plugin, multi-scene loader, physically based render engine.
Friday, November 24th, 2017
Discover how artists working in their personal time created a 3D short using the same tech as a Disney feature.
Wednesday, November 22nd, 2017