Mads Drøschler's handy 3ds Max add-on converts V-Ray and Corona scenes to Arnold for rendering.
Tuesday, October 22nd, 2019
Mads Drøschler's handy 3ds Max add-on converts V-Ray and Corona scenes to Arnold for rendering.
Tuesday, October 22nd, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Material authoring software gets new set of tools for creating photo-based and synthetic HDR maps.
Friday, August 30th, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019
Rendering and compositing tool for graphic designers gets new widget for aligning objects automatically, option to publish scenes online.
Wednesday, July 17th, 2019
Destroy the Avengers antihero using 3ds Max, tyFlow and Phoenix FD in this epic set of free tutorials.
Wednesday, July 3rd, 2019
New blue sky research initiative to explore 'less clumsy' ways to create CG images via machine learning.
Wednesday, May 22nd, 2019
Master key skills in Maya, Arnold and Nuke with Sony Pictures Imageworks lighting TD Alex Corll's new video tutorial.
Saturday, May 11th, 2019
3D app for graphic designers gets support for cloud rendering and Substance materials, but the old V-Ray render engine has gone.
Wednesday, April 3rd, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux.
Tuesday, February 12th, 2019
Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Neat add-on uses Nvidia's AI-based OptiX tech to denoise renders, baked textures - and even photos.
Tuesday, December 11th, 2018