Want to know why we don't cover consumer GPUs (yet)? This FAQ for our online reviews explains all.
Monday, October 31st, 2011
Want to know why we don't cover consumer GPUs (yet)? This FAQ for our online reviews explains all.
Monday, October 31st, 2011
Developer buys experimental tool for mixing and matching parts of other models: new build available now.
Monday, October 31st, 2011
Director and VFX supervisor Peter Szewczyk takes us through the making of his award-winning short.
Wednesday, October 26th, 2011
Fresh from his work on Thor, the veteran technical director provides his advice for aspiring effects artists.
Friday, October 21st, 2011
Developer of GPU-accelerated renderer takes website offline - but app can still be downloaded for free.
Wednesday, October 19th, 2011
Standalone architectural renderer gains new radiosity engine plus iVisit 3D panorama-creation tools.
Monday, October 17th, 2011
Watch droplets form into intricate organic machinery in this elegant intro to the Spanish sci-fi thriller.
Wednesday, October 12th, 2011
Create complex multi-strength, multi-directional blur effects with Richard Rosenman's new plug-in.
Tuesday, October 11th, 2011
Current beta of the promising facial sculpting and animation plug-in gains intuitive 3D painting toolset.
Tuesday, October 11th, 2011
Download the free work-in-progress 3ds Max arch viz crowd system from the Autodesk Labs website.
Monday, October 10th, 2011
Leading collection of VFX sparks for Autodesk, Avid and After Effects updated to version 6. Pricey, but still vital, say reviewers.
Sunday, October 9th, 2011
Sign up for two weeks of online training, hosted by the world's leading VFX and games artists.
Thursday, October 6th, 2011
Jason Lewis puts Nvidia and AMD's latest professional graphics cards through a battery of real-world tests.
Tuesday, October 4th, 2011