Get the salary you deserve with Doom and Call of Duty concept artist Eliott Lilly's 10 career tips.
Monday, March 5th, 2018
Get the salary you deserve with Doom and Call of Duty concept artist Eliott Lilly's 10 career tips.
Monday, March 5th, 2018
Hotly tipped terrain generation tool mixes powerful procedural features with artist-friendly direct sculpting.
Wednesday, February 28th, 2018
Neat new system based around the HTC Vive makes it possible to create a complete sub-$1,500 full-body mocap setup for VR work.
Monday, February 26th, 2018
Photogrammetry tool now supports multitextures, including the UDIM format, and multiband images. Price of the Pro edition down $500.
Monday, February 26th, 2018
Newly updated tool coverts Blender scenes to interactive 3D web applications, complete with Cycles-compatible PBR materials.
Monday, February 26th, 2018
Posts now display 3D models interactively, with PBR materials, You can export directly from Modo.
Friday, February 23rd, 2018
Latest beta adds Nvidia's AI-based OptiX render denoising system, GPU volume rendering, updates to the hair shader.
Friday, February 23rd, 2018
Production management platform gets support for studio-wide media browsing, plus more options for shot review and financial analysis.
Tuesday, February 20th, 2018
Meet nine top Marvel Studios concept artists at a free event at Gnomon's LA campus next week.
Tuesday, February 13th, 2018
Updated: turn 3D assets created in Blender - and now also in 3ds Max - into interactive scenes you can view in a standard web browser.
Friday, February 9th, 2018
Quill 1.4 lets you animate layers or brush strokes frame by frame and export the result in Alembic format.
Friday, February 9th, 2018
3ds Max particle tool gets neat new 'All Purpose Fields' to help art direct simulations, OpenVDB support.
Thursday, February 8th, 2018
Latest production build adds new UV unwrapping and packing tools, plus support for LODs in FBX files.
Thursday, February 8th, 2018