Texture-painting tool gets export to Adobe's Project Felix, glTF 2.0 support, new Auto-Backup plugin.
Friday, September 29th, 2017
Texture-painting tool gets export to Adobe's Project Felix, glTF 2.0 support, new Auto-Backup plugin.
Friday, September 29th, 2017
First version of the renderer compatible with Maya 2018, and with Nvidia's upcoming Volta GPUs.
Wednesday, September 27th, 2017
Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending.
Thursday, September 21st, 2017
Long-awaited physically accurate hybrid CPU/GPU renderer ships after six years in development.
Wednesday, September 20th, 2017
New Z8 G4 boasts up to 56 CPU cores, triple Quadro P6000 GPUs, 3TB RAM. New Z6 G4 and Z4 G4 models also due.
Sunday, September 17th, 2017
Big update adds hybrid CPU/GPU rendering; V-Ray materials and lights work directly in Viewport 2.0.
Thursday, September 14th, 2017
Now officially released. New denoise system and PBR shader in Cycles, plus some great add-ons.
Wednesday, September 13th, 2017
Visit Gnomon's free three-hour workshop co-hosted by Disney artist Francis Glebas this Thursday. Watch free online.
Tuesday, September 12th, 2017
Follow ILM artist Jesse Flores's eight-hour video tutorial in Maya, Mari, V-Ray and Substance Painter.
Tuesday, September 12th, 2017
Now shipping: Grading app gets Fairlight audio mixing, 20 new effects filters, collaboration tools. Price cut to $299.
Friday, September 8th, 2017
See amazing new work from artists at Marvel, Blizzard and Ubisoft at a free show at LA's Gnomon Gallery.
Thursday, September 7th, 2017
Master the skills to work on a AAA shooter with Call of Duty veteran Bill Buckley's new Gnomon tutorial.
Monday, September 4th, 2017
Update adds spline tools based on Boomer Labs' SplineTools plugin. Subscription users can run extra cloud instances free.
Thursday, August 31st, 2017