Check out the new features in the lightweight Sub-D modelling app and its new real-time renderer.
Monday, March 28th, 2022
Check out the new features in the lightweight Sub-D modelling app and its new real-time renderer.
Monday, March 28th, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022
Neat Photoshop-style feature automatically removes unwanted details from all channels of a material at once.
Thursday, March 24th, 2022
Photorealistic two-minute real-time Unity short showcases new skin and hair simulation technologies.
Tuesday, March 22nd, 2022
Turn storyboards into animated videos with Riot Games artist Rembert Montald's new Gnomon Workshop tutorial.
Wednesday, March 16th, 2022
Check out the new GPU-based real-time fire and smoke simulator, now available in free public beta.
Tuesday, March 15th, 2022
See the month's best real-time models, from 3D characters to a free scan of UK's 'Rick Roll' bridge.
Tuesday, March 15th, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match.
Monday, March 14th, 2022
Photogrammetry app gets integration with Unity's ArtEngine texture-processing tool, new Orthophoto Editor, USD export.
Thursday, March 10th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
New preview build of the VFX-industry-standard app adds native support for Apple's M1 processors.
Wednesday, March 9th, 2022
Check out the new features in ftrack's cloud-based production tracking and shot review system for visual effects and animation work.
Thursday, March 3rd, 2022