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Search for "autodesk NAB 2016"

Otoy releases OctaneRender 3.0

Now shipping: Long-awaited update to GPU renderer to add volumetrics, support for deep pixel compositing.

Tuesday, May 24th, 2016

Otoy reveals its roadmap to OctaneRender 4.0

Support for CPU rendering, skinned characters and Brigade path tracing - plus OctaneImager, an entire new compositing app.

Thursday, April 7th, 2016

See screenshots of what may be 3ds Max 2017

Posted on Autodesk's AREA forum, but not confirmed officially yet. Some information about new features too.

Tuesday, March 29th, 2016

Otoy is cross-compiling CUDA for non-Nvidia GPUs

Story in VentureBeat retweeted by Otoy reports that the work will let OctaneRender run on AMD GPUs.

Friday, March 11th, 2016

PipelineFX ships Qube! 6.8

Update to renderfarm management system expands job-submission capabilities of the ArtistView UI.

Monday, January 25th, 2016

Mari and RV's creators win Sci-Tech Academy Awards

Other 'tech Oscars' go to in-house teams at Laika, ILM, DreamWorks, Rhythm & Hues and Imageworks.

Monday, January 11th, 2016

Video: the future of modelling in Maya

See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015.

Tuesday, August 18th, 2015

cebas releases thinkingParticles 6.2

Subscription Drop 2 for the 3ds Max physics plugin adds new smoke solver, direct particle rendering.

Tuesday, August 18th, 2015

10 tips for using Maya's XGen in production

Digital Domain's Stefano Giorgetti provides his tips for making best use of Maya's instancing system.

Thursday, June 4th, 2015

Check out the new features in mental ray 3.13

New GI engine, AO pass, support for deep compositing and UDIM - and updatable separately to your 3D app.

Friday, April 17th, 2015

Allegorithmic announces Substance Live

New 'rent-to-own' pricing lets you buy Substance Designer, Painter and B2M in 16 monthly payments.

Tuesday, March 3rd, 2015

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Latest News

New CG software you may have missed: 13 September 2026

Check out the week's other updates to CG tools, like HDR Light Studio, free Maya rigging toolset mGear, and SwitchX, Beeble's VFX AI model.

Sunday, September 13th, 2026

Tutorial: Concept Art & Matte Painting for Film

Master professional techniques in Photoshop and Maya with ILM Art Director Igor Staritsin's masterclass for The Gnomon Workshop.

Saturday, September 12th, 2026

SuperSplat Editor 3.0 is a huge performance update

Big update to the free online tool for viewing and editing 3D Gaussian Splats lets you visualize tens of millions of Gaussians smoothly.

Friday, September 11th, 2026

Maxon releases Redshift 2026.9

Check out the new features in the GPU production renderer, including updates to new real-time render engine Redshift Live.

Thursday, September 10th, 2026

Discover Future Associate's VFX and postvis for Mortal Kombat II

Discover the studio's EmberGen-augmented postvis and final VFX for the martial arts movie's Red Throne Room and Netherworld sequences.

Thursday, September 10th, 2026

Adobe releases After Effects 26.5, plus experimental new AI Assistant

Check out the new features in compositing and motion graphics app, including the new agentic AI Assistant in the current beta build.

Wednesday, September 9th, 2026

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Blackmagic Design releases Fusion Studio 21.1 Blackmagic Design releases DaVinci Resolve 21.1 See how Folks created the CG crowds for Chad Powers Season 1 New CG software you may have missed: 7 September 2026 Tutorial: Introduction to Compositing in Nuke ArmorPaint 1.0 is out after eight years in early access Discover Milk VFX's Unreal Engine pipeline for Surviving Earth Andras Ketzer releases FluidNinja Live 2 for Unreal Engine See Wētā FX's spectacular new VFX breakdown for House of the Dragon tyFlow 2.1 adds PhysX-powered vehicle rigging and simulation See Trend VFX's seven-minute VFX breakdown for slave drama Asad Nevercenter releases Silo 2026.2 Older Posts

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