Big update to the physics-based animation tool adds video mocap and Finger AutoPosing systems.
Friday, May 19th, 2023
Big update to the physics-based animation tool adds video mocap and Finger AutoPosing systems.
Friday, May 19th, 2023
Wide-ranging update to the 3D animation tool adds new LookdevX toolset, gel simulation in Bifrost, and native Apple Silicon support.
Wednesday, March 29th, 2023
New build of the procedural 3D software with native support for Apple's M1 and M2 chips is now production-ready.
Thursday, February 23rd, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer.
Thursday, January 12th, 2023
Video editing, colour grading and effects software now available for iPad and iPad Pro, although there are some limitations.
Friday, December 23rd, 2022
Next major update to the GPU renderer to feature Nanite-like 'meshlet streaming' system, long-awaited Brigade spectral kernel.
Wednesday, December 21st, 2022
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material.
Tuesday, November 29th, 2022
Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
New version of the renderer adds native Apple Silicon support and improves USD workflow. 3ds Max, C4D and Maya plugins updated.
Monday, November 21st, 2022
Check out the latest features in the rendering and technical animation software, and the changes to the separate KeyShot Web Viewer.
Wednesday, November 2nd, 2022
UV unwrapping tools get new planar UV projection mode, Python 3 scripting, Apple Silicon support.
Thursday, September 1st, 2022
Check out the key specs of the three new discrete GPUs, aimed at professional CG and video work.
Wednesday, August 10th, 2022
Turn photos of actors into matching MetaHumans with the new version of the head-generation plugin.
Friday, August 5th, 2022