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Search for "epic games acquisition"

5 CG industry stories you may have missed in March 2022

Discover who Adobe and Autodesk have just bought, Intel's move into pro GPUs - and the 'world's smallest workstation'.

Tuesday, April 5th, 2022

5 industry stories you may have missed in January 2022

See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms.

Tuesday, February 1st, 2022

Unity acquires Ziva Dynamics

Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech.

Tuesday, January 25th, 2022

Unity acquires SyncSketch

Games tools firm buys artist-friendly browser-based shot review system used on Oscar-nominated animated feature Over the Moon.

Thursday, December 2nd, 2021

Autodesk acquires LoUPE

Autodesk buys the Blender-friendly cloud-based production pipeline system, and hires the developers that created it at Tangent Labs.

Wednesday, November 17th, 2021

All Sketchfab subscriptions now include commercial use

Even free Basic subscriptions to the online 3D model display platform can now be used commercially.

Saturday, October 16th, 2021

Quixel ships Mixer 2021.1.2

Latest update extends the free material creation software's handling of UDIMs and texture sets. See all of the new features here.

Thursday, September 2nd, 2021

10 key features for CG artists from Unreal Engine 4.27

See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.

Monday, August 23rd, 2021

Take-Two Interactive Software acquires Dynamixyz

Dynamixyz's facial mocap tech now available exclusively to Take-Two's own studios like Rockstar Games.

Monday, July 5th, 2021

Unity acquires Pixyz Software

Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor.

Wednesday, June 23rd, 2021

Quixel ships Mixer 2020.1.6

Free material authoring tool gets system for exporting layer masks to DCC apps and game engines, plus 65 new bundled Smart Materials.

Thursday, November 26th, 2020

See the new features due in Megascans and Quixel Mixer

Megascans to get new 'modular' assets and drone scans; Mixer to get new tools for authoring stylised, painterly materials.

Tuesday, April 7th, 2020

Quixel ships Bridge 2019.5

Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager.

Tuesday, December 24th, 2019

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Tutorial: Cityscape Set Design - Volume 1 and 2

Combine 2D and 3D workflows to create environments for games and movies with The Gnomon Workshop's new tutorial series.

Friday, July 18th, 2025

Lightmap adds new Lumi-Curve system to HDR Light Studio 9

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Friday, July 18th, 2025

Rig and animate 3D characters for free with AccuRig 2.0

Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.

Thursday, July 17th, 2025

Maxon releases Redshift 2025.6

Check out the changes in the latest version of the GPU production renderer for 3ds Max, Blender, Cinema 4D, Houdini and Maya.

Thursday, July 17th, 2025

Abstract unveils InstaMAT 2025

Promising 3D texture painting and material authoring tools come out of early access next week. Check out the features due in the update.

Wednesday, July 16th, 2025

Adobe releases Substance 3D Designer 15.0

Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.

Wednesday, July 16th, 2025

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