Study at the world's leading visual effects, games and design training school - from anywhere in the world.
Wednesday, November 7th, 2012
Study at the world's leading visual effects, games and design training school - from anywhere in the world.
Wednesday, November 7th, 2012
John Carmack-backed $300 VR device smashes its campaign target within one day of crowd funding.
Thursday, August 2nd, 2012
3ds Max particle system to gain fluid and cloth sim tools, plus new edition for Unity and Unreal game engines.
Wednesday, July 25th, 2012
Relive the thrills of last week's CG industry jamboree with our pick of the show's best new game trailers.
Monday, June 11th, 2012
See 100,000 strands simulated purely on the GPU. PhysX tech to form part of Unreal Engine 4, too.
Monday, March 12th, 2012
New versions of Beast, HumanIK, Kynapse, Cognition, Population and Scaleform go on show at GDC 2012.
Wednesday, March 7th, 2012
The Brave veteran sets out to demystify cinematic lighting for his upcoming Gnomon Master Class.
Friday, December 2nd, 2011
Unreal engine, concept design, Maya and Zbrush training now available.
Thursday, May 13th, 2010