Landscape generator gets new display options, cloud tools and raytraced atmospheres.
Tuesday, November 30th, 2010
Landscape generator gets new display options, cloud tools and raytraced atmospheres.
Tuesday, November 30th, 2010
Replace the classic biped and quadruped rigs with StudioNest's new modular rig-creation system.
Tuesday, November 30th, 2010
Public beta of EditShare's newly open-sourced Lightworks video editing software now available.
Tuesday, November 30th, 2010
Short making-of shows the creative process behind last month's teaser for the new WoW expansion.
Tuesday, November 30th, 2010
Nicholas Aithadi explains how Mova's Contour facial mocap system helped MPC create the sequence.
Friday, November 26th, 2010
The most beautiful game on the PS3 spawns an equally beautiful art book. But is it worth the price?
Friday, November 26th, 2010
Mankua's Stripes plug-in suite adds support for Disney's UV-less texture format inside Max.
Thursday, November 25th, 2010
February's line-up covers everything from Avatar's motion graphics to realistic skin. Pay once, get all 12.
Thursday, November 25th, 2010
The VFX supervisor and Fight Club veteran gives his advice on breaking into the compositing industry.
Thursday, November 25th, 2010
Plus three other free one-hour sessions in arch viz training specialist's December line-up.
Wednesday, November 24th, 2010
Need an FBX file of someone flipping the bird or barfing? Mocapdata.com is for you.
Wednesday, November 24th, 2010
Rain, God rays and extreme depth of field: check out the tech behind next year's Gears of War 3.
Wednesday, November 24th, 2010
Download an early release and help out its developer by sending in your feedback on real-world data sets.
Monday, November 22nd, 2010