Our summary of the tech specs cuts through some of the confusion about the new $149 modding tool.
Wednesday, December 11th, 2013
Our summary of the tech specs cuts through some of the confusion about the new $149 modding tool.
Wednesday, December 11th, 2013
Updated with more details: Download a free licence of the VFX renderer used by Prime Focus on Total Recall.
Wednesday, December 11th, 2013
New procedural art tool from the creator of Flame Painter generates arresting swirls, glows and light trails.
Tuesday, December 10th, 2013
Update adds V-Ray RT GPU, plus bonus add-on with 200 readymade material and lighting set-ups.
Tuesday, December 10th, 2013
Updated: New GPU-accelerated tool generates games texture maps from photographic source images.
Tuesday, December 10th, 2013
The versatile technical director discusses the key skills for today's TDs, and his tips for young FX artists.
Monday, December 9th, 2013
See how Epic Games set up the fluid and particle effects for its UE4 Infiltrator tech demo.
Monday, December 9th, 2013
New Maya version of the 3ds Max plugin for caching animated geometry speeds up work in mixed pipelines.
Monday, December 9th, 2013
Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders.
Saturday, December 7th, 2013
For a single freelance licence, at any rate. Cost of standard node-locked and floating licences also down.
Friday, December 6th, 2013
Updated: release adds new 3D tools, in-panel colour wheels, overhauled Dope Sheet. See the videos here.
Friday, December 6th, 2013
Latest extension suddenly makes the 'lite' version of Maya for games artists a much more powerful proposition.
Thursday, December 5th, 2013
From Man of Steel to Prometheus, MPC's latest VFX reel is four minutes of otherworldly delight.
Thursday, December 5th, 2013