Cheap, intuitive modeller strengthens toolset with new ZBrush-like mesh subdivision and decimation systems.
Tuesday, September 24th, 2013
Cheap, intuitive modeller strengthens toolset with new ZBrush-like mesh subdivision and decimation systems.
Tuesday, September 24th, 2013
Cloud-based rendering service buys browser-based modelling tool to improve its scene-editing capabilities.
Tuesday, September 24th, 2013
Learning edition has the tools of the $1,495 Producer edition, but renders are marked and export is limited.
Tuesday, September 24th, 2013
Compositor to get new 3D engine, overhauled UI, support for Alembic and OpenColorIO, new roto tools.
Saturday, September 21st, 2013
Digital paint app includes all the non-animation tools of Howler 9, including its new renderer, for $20.
Friday, September 20th, 2013
Take a photo of yourself using one of the developer's apps and get another of your choice for free.
Wednesday, September 18th, 2013
The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids".
Wednesday, September 18th, 2013
Watch five minutes of V-Ray-based visual delights, including work from Pixomondo, Platige, Blur Studio.
Tuesday, September 17th, 2013
Updated with new video: Watch the Naughty Dog artist's guide to using Otoy's GPU-accelerated engine.
Tuesday, September 17th, 2013
V-Ray for SketchUp 1.6 beta becomes full-point release, adding proxies, V-Ray RT, need for dongle.
Tuesday, September 17th, 2013
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.
Sunday, September 15th, 2013
The Blizzard star and veteran of Starcraft II: Heart of the Swarm faces our questions about his 3D workflow.
Sunday, September 15th, 2013
VFX and finishing system to get better 3D warping in Action, real-time grading, GPU-driven Batch pipeline.
Friday, September 13th, 2013