Today, a production-ready physically based renderer with one of the most beautiful demo shorts ever created.
Wednesday, June 25th, 2014
Today, a production-ready physically based renderer with one of the most beautiful demo shorts ever created.
Wednesday, June 25th, 2014
Our week of cool tools kicks off with a 'ludicrously fast' GPU-based renderer for Maya and Softimage.
Monday, June 23rd, 2014
Normal news coverage resumes on Monday 30 June. Find out what will be happening on the site until then.
Monday, June 23rd, 2014
Browse stock assets, then rescale and batch process them for import into your 3ds Max scenes.
Friday, June 20th, 2014
Kinect-based facial scanning and markerless mocap tool gets quicker setup, improved tracking quality.
Friday, June 20th, 2014
Hybrid physically based renderer gets support for hair and fur. Now available in open beta.
Thursday, June 19th, 2014
New free iOS apps provide basic compositing, drawing and drafting tools on your iPad.
Thursday, June 19th, 2014
Big new update adds Focus Mask tool, new blur types, and better, OpenCL-based GPU acceleration.
Thursday, June 19th, 2014
Updated: New Key Cleaner and Advanced Spill Suppressor to rescue bad greenscreen; better mask workflow.
Thursday, June 19th, 2014
Latest update to Bleank's innovative digital paint package adds standard Photoshop-style selection tools.
Wednesday, June 18th, 2014
New 2.4GHz wireless edition of the popular 3D control device due to ship early next month.
Wednesday, June 18th, 2014
Updated: back the new Indiegogo campaign to get the pro versions of the particle sculpting app for less.
Wednesday, June 18th, 2014
Updated: preview interactive demos created with the cloud-based 3D platform as Flash or WebGL.
Wednesday, June 18th, 2014