See illustrator Cameron Scott Davis create a fantasy character, from sketch to finished Photoshop image.
Friday, July 24th, 2015
See illustrator Cameron Scott Davis create a fantasy character, from sketch to finished Photoshop image.
Friday, July 24th, 2015
Hybrid renderer gets new advanced material options, plus support for Allegorithmic's Substances.
Thursday, July 23rd, 2015
Updated: Watch videos of all the key features, including the new GPU-accelerated Dyverso solvers and OpenVDB meshing.
Thursday, July 23rd, 2015
3ds Max, Maya and C4D instancing plugin gets revamped file browser, better compatibility with PlantFactory.
Thursday, July 23rd, 2015
Read sculptor Steve Lord's advice for sculpting better creatures: from real animals to mythical beasts.
Wednesday, July 22nd, 2015
Mainly bugfixes for a year, then a major update in 2016 - which may not be 100% backwards-compatible.
Wednesday, July 22nd, 2015
Neat new app puts a complete, HD-ready node-based compositing toolkit on your iPad or iPhone.
Tuesday, July 21st, 2015
Handy 3D paint tool lets C4D users import RGBA vertex colour data from apps like ZBrush, or export it to Unity.
Monday, July 20th, 2015
New three-hour video by figurative painter Van Arno provides a boot camp in anatomy drawing skills.
Saturday, July 18th, 2015
Free event at Gnomon's Hollywood campus on Saturday 25 July offers four hours of practical anatomy tips.
Friday, July 17th, 2015
Updated: Kinect-based mocap tools now support Oculus Rift. New free script for viewing the point cloud data in Unity, too.
Friday, July 17th, 2015
Updated: v7's new wizard for setting up cloud-based renderfarms now available for Google Cloud Platform and Amazon EC2.
Wednesday, July 15th, 2015
Handy new plugin automatically builds a compositing project from render output in 10 leading 2D apps.
Wednesday, July 15th, 2015