Updated: See Marvel Studios artists discuss their work at this free event on Saturday 8 August - now also to be livestreamed online.
Friday, August 7th, 2015
Updated: See Marvel Studios artists discuss their work at this free event on Saturday 8 August - now also to be livestreamed online.
Friday, August 7th, 2015
New guide to figure drawing shows how to capture a live model, then repose the figure from memory.
Thursday, August 6th, 2015
GPU production renderer gets new noise filter to clean up renders, plus support for Maya's XGen and Bifrost.
Thursday, August 6th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Maya fur plugin gets speed boost, better dynamics, new sculpting tools. Price down to CAD $699, too.
Monday, August 3rd, 2015
Matthias Buehler's seven-hour video explores how to create digital film sets with Esri's powerful procedural city-generation tool.
Sunday, August 2nd, 2015
New online platform will let game artists share their custom Substances, meshes and shaders.
Sunday, August 2nd, 2015
See the best real-time assets uploaded to the website this month, from mandrills to this musketeer.
Saturday, August 1st, 2015
Fluid simulator gets new GPU based solvers, better OpenVDB support, new artist and TD tools.
Friday, July 31st, 2015
Sizeable update adds two new VR camera types, extends V-Ray RT GPU, boosts performance all round.
Friday, July 31st, 2015
Free Lite edition now rebranded plain DaVinci Resolve; $995 Studio edition now adds Linux support.
Friday, July 31st, 2015
See the best CG work produced throughout the world this year: from indie shorts to medical animations.
Tuesday, July 28th, 2015
The concept artist tells us about his work, designing believable game worlds, and his tips for other artists.
Monday, July 27th, 2015