New Mac edition and new UI, but no new features this time round. Beta of the commercial version due soon.
Friday, August 28th, 2015
New Mac edition and new UI, but no new features this time round. Beta of the commercial version due soon.
Friday, August 28th, 2015
Pro photogrammetry app gets improved mesh and point cloud generation, new mesh editing tools.
Thursday, August 27th, 2015
See Blizzard veterans explain how to break into the industry at Gnomon's Hollywood campus on Thursday 27 August, or watch online.
Wednesday, August 26th, 2015
New Geometric Hierarchy tracking system reconstructs both an object's motion and internal deformation: handy for head tracking!
Wednesday, August 26th, 2015
Update will let users simulate 20,000 AI-driven crowd characters in real time. New 3ds Max plugin coming too.
Wednesday, August 26th, 2015
Both Allegorithmic texturing tools get export presets for V-Ray, Arnold, Redshift and Corona; new viewport display options.
Wednesday, August 26th, 2015
Updated: Nuke Studio 9.0v7 is now shipping. New audio and video editing tools; native stereo playback.
Tuesday, August 25th, 2015
Maya expert Eric Keller's 11-hour tutorial provides a complete guide to the industry-standard 3D app.
Tuesday, August 25th, 2015
Get male and female 3D scanned characters in OBJ and MAX formats, both licensed for commercial use.
Thursday, August 20th, 2015
Imagination Technologies' demo of graphics APIs draws 40,000 gnomes in real time on a PowerVR G6430 mobile GPU.
Wednesday, August 19th, 2015
See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015.
Tuesday, August 18th, 2015
Cloth simulation specialist to launch new node-based 3D animation system. Apply to alpha test it now.
Tuesday, August 18th, 2015
Subscription Drop 2 for the 3ds Max physics plugin adds new smoke solver, direct particle rendering.
Tuesday, August 18th, 2015