Update replaces the mental ray renderer with Arnold 5, adds new options for customising the interface and editing motion paths.
Thursday, April 13th, 2017
Update replaces the mental ray renderer with Arnold 5, adds new options for customising the interface and editing motion paths.
Thursday, April 13th, 2017
Streamlined online collaboration and shot review tool gets new client Review Pages system; 'over 100' other new workflow features.
Thursday, April 13th, 2017
Update to motion capture software lets users record directly from Xsens' inertial suits to an on-body data pack when working outdoors.
Thursday, April 13th, 2017
Videos: see the new fracturing and liquid simulation options in the 3ds Max particle and physics plugin.
Wednesday, April 12th, 2017
See beautiful new work created using the fluid simulator, from CG Coca-Cola to Game of Thrones.
Wednesday, April 12th, 2017
Neat add-on generates textured digital terrains, complete with water and instanced rocks and trees.
Tuesday, April 11th, 2017
Test the Maya skin and muscle system used on Fantastic Beasts and Where to Find Them for free.
Monday, April 10th, 2017
Latest Rhino edition of the renderer gets 500 readymade materials; V-Ray Swarm distributed rendering.
Sunday, April 9th, 2017
Streamlined iPad modelling app is aimed at pro users, and optimised for the iPad Pro and Apple Pencil.
Friday, April 7th, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow.
Thursday, April 6th, 2017
New models with better CPUs, GPUs and more RAM are available now, and a new modular design and Pro display are coming in 2018.
Thursday, April 6th, 2017
3ds Max and Cinema 4D crowd animation tool gets new mask based character variation system, Collada and V-Ray scene export.
Tuesday, April 4th, 2017
New live export plugin gets scenes from 3ds Max to Modo 'in two clicks'. Converts V-Ray materials to Modo equivalents automatically.
Tuesday, April 4th, 2017