Cuts to be made by cancellation of entire projects rather than trimming product teams across the board.
Thursday, November 30th, 2017
Cuts to be made by cancellation of entire projects rather than trimming product teams across the board.
Thursday, November 30th, 2017
Watch Miguel Ortega's 30-minute VFX short, then discover how the movie's CG creatures were created.
Tuesday, November 28th, 2017
All-in-one compositing and effects tool gets new editing and 2D animation options. Price down $50, but you no longer get Ignite Pro.
Friday, November 24th, 2017
Crowd animation tool for 3ds Max and Cinema 4D gets new Unreal Engine plugin, multi-scene loader, physically based render engine.
Friday, November 24th, 2017
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag.
Thursday, November 23rd, 2017
Texture painting app gets support for layer instancing, live link to UE4 and 20 new procedural materials.
Thursday, November 23rd, 2017
Discover how artists working in their personal time created a 3D short using the same tech as a Disney feature.
Wednesday, November 22nd, 2017
Get free scans of ground materials, rocks and vegetation from Quixel's newly revamped online library.
Wednesday, November 22nd, 2017
Support for 180° and 360° stereo rendering in Vue; new base geometries for leaves and flowers in PlantFactory.
Tuesday, November 21st, 2017
Node-based tool for authoring effects filters gets new workflow to support any 2D image-editing app.
Tuesday, November 21st, 2017
To mark the news that Nvidia is to discontinue the renderer, we look back over the highs and lows of nearly 30 years of Mental Ray.
Monday, November 20th, 2017
Sales of the standalone renderer and the 3ds Max and Maya plugins stop today. Work on Iray continues via Nvidia's development partners.
Monday, November 20th, 2017
Director Nicholas Arioli reveals the secrets of making your first short at a free talk at Gnomon this evening. Watch free online.
Monday, November 20th, 2017