Latest News

Quixel releases Mixer 2019

Big update adds parametric authoring and image-to-PBR-material conversion to the scan blending tool, now in free beta.

Friday, March 15th, 2019

SideFX launches PilotPDG

Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.

Friday, March 15th, 2019

Godot team ships Godot 3.1

Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.

Thursday, March 14th, 2019

SideFX ships Houdini 17.5

Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver.

Wednesday, March 13th, 2019

Meshroom 2019.1 is out now

Open-source photogrammetry tool adds support for source images captured using projected light, and now runs on non-Nvidia GPUs.

Wednesday, March 13th, 2019