Continuum gets better integration with C4D and Primatte keying. Mocha Pro and Sapphire now available for Flame.
Thursday, June 13th, 2019
Continuum gets better integration with C4D and Primatte keying. Mocha Pro and Sapphire now available for Flame.
Thursday, June 13th, 2019
See concept designer Gurmukh Bhasin's 150-minute talk at Gnomon next week, or watch it free online.
Wednesday, June 12th, 2019
Latest update to the 3D software adds new hotkey editor, support for three floating viewports, more updates to the Chamfer modifier.
Wednesday, June 12th, 2019
Now available to download: Nvidia updates the 1997 shooter for real-time path tracing on Turing GPUs.
Monday, June 10th, 2019
Handy free plugin fixes common niggles when sculpting, painting or working with cameras in ZBrush.
Sunday, June 9th, 2019
Real-time VFX and motion graphics tools get new GPU-agnostic hybrid ray tracing system, plus native support for Substance materials.
Friday, June 7th, 2019
Version 9.6 of the veteran Maya hair plugin to be released free to UE4 users, including source code.
Thursday, June 6th, 2019
Renderer gets new toon shader, debug shading, memory tracking tools, and updates to V-Ray GPU.
Wednesday, June 5th, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps.
Wednesday, June 5th, 2019
Expansible new replacement for the old trash can design to ship this fall. Check out the key specs here.
Tuesday, June 4th, 2019
New open-source tech to support interactive previews of USD files, and speed up volumetric renders.
Tuesday, June 4th, 2019
See the best real-time 3D models on Sketchfab this month, including some incredible Pokémon fan art.
Tuesday, June 4th, 2019
Standalone edition of the fluid simulation software gets a new Macro daemon to mimic the look of high-speed liquid photography.
Monday, June 3rd, 2019