USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'.
Monday, October 5th, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+.
Monday, October 5th, 2020
Capture textured 3D scans of objects or environments using the LIDAR sensor on the new iPad Pro.
Sunday, October 4th, 2020
Follow The Gnomon Workshop's essential introductory tutorial to Houdini's fluid simulation tools.
Saturday, October 3rd, 2020
See the month's best real-time 3D models, like this free downloadable animated pigman game character.
Saturday, October 3rd, 2020
Major update to the character animation app adds support for retargeting and camera animation.
Thursday, October 1st, 2020
Free hotfix update to the digital sculpting software resolves 25 stability and performance issues.
Thursday, October 1st, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020
Boolean modelling plugin's neat new Smooth Bridge modifier joins open edge loops of meshes, even if edge counts differ.
Wednesday, September 30th, 2020
Small update to the 3D layout and rendering software for graphic designers adds option to export UV layout of a model in PSD format.
Tuesday, September 29th, 2020
Get this neat full-body and facial rig, created by movie animators Vladimir Mokhov and Luciano Muñoz Sessarego.
Sunday, September 27th, 2020
Neat plugin streamlines transfer of assets between Blender and Maya, particularly in games pipelines.
Friday, September 25th, 2020