Aaron Sims describes him as one of the most pioneering artists in CG. Discover his technical tips here.
Friday, April 27th, 2012
Aaron Sims describes him as one of the most pioneering artists in CG. Discover his technical tips here.
Friday, April 27th, 2012
Jason Lewis used to be a sceptic about mobile workstations - until he tried this sleek, unflashy workhorse.
Friday, April 20th, 2012
The setting may be mythological, but the movie's approach to previz and performance capture is entirely new.
Wednesday, April 11th, 2012
Still as sleek as ever, but you probably won't upgrade your Intuos4 for the multi-touch controls alone.
Monday, April 9th, 2012
Forget the box-office takings: the settings are stunning. Cinesite explains how the VFX were created.
Sunday, April 1st, 2012
Brain Zoo Studios dissects its pipeline for its award-winning trailer for the classic military board game.
Friday, March 23rd, 2012
At 24 inches, the 24HD is Wacom's biggest and best input device yet. Fernando Caire is instantly smitten.
Thursday, March 15th, 2012
HP′s entry-level pro workstation is a powerful beast in its own right, as Jason Lewis's benchmarks reveal.
Tuesday, March 13th, 2012
Explosions and robots are sexy, but the bigger prize is CAD to ad, says company co-founder Brad Peebler.
Tuesday, March 6th, 2012
Last week, DAZ gave away 3D software worth tens of millions of dollars. This week, they tell us why.
Friday, February 10th, 2012
We quiz the veteran of the UK commercials scene on the art of creating award-winning idents.
Friday, February 3rd, 2012
The man who put the moves into James Cameron's masterpiece reveals how he brought planet Pandora to life.
Tuesday, January 24th, 2012
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011