VFX Supervisor Anders Nyman reveals how the unsettling creature from the TV series was created via a mix of practical and CG effects.
Friday, August 14th, 2026
VFX Supervisor Anders Nyman reveals how the unsettling creature from the TV series was created via a mix of practical and CG effects.
Friday, August 14th, 2026
Read our pick of the latest features in the open-source 3D software, from cloth physics in Geometry Nodes to a big change to Cycles.
Tuesday, July 14th, 2026
The industry-changing real-time tool is about to enter a new era. Discover what UE6 means for games, VFX and visualization artists.
Sunday, June 21st, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
Industrial Light & Magic lighting TD Jonathan Wai reveals how to build Katana macros that hold up in real-world movie and TV productions.
Friday, May 15th, 2026
Read our rundown of the changes to the 3D modeling and animation app, from new AI features to Skin Tools and surface tension in Bifrost.
Wednesday, March 25th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Check out the major features now in development for the open-source 3D software and due for release in Blender 5.1, 5.2, 5.3 and beyond.
Tuesday, February 3rd, 2026
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Tuesday, January 27th, 2026
See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.
Wednesday, December 17th, 2025
Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.
Wednesday, November 19th, 2025
See our pick of the features in the latest version of Unreal Engine, from the new procedural plant editor to updates to MetaHumans.
Wednesday, November 12th, 2025
[Sponsored] The open-source toolkit helped the VFX tools developer harness the power of AMD GPUs in its Emmy award-winning plugins.
Wednesday, November 5th, 2025