Update to game engine adds new cinematics tools, improved sprite editing, particles and animation.
Wednesday, July 12th, 2017
Update to game engine adds new cinematics tools, improved sprite editing, particles and animation.
Wednesday, July 12th, 2017
Neat Unity add-on removes baked-in lighting from textures generated using photogrammetry software.
Tuesday, July 11th, 2017
Free update to the real-time visualisation tool adds 52 new stock interior materials, better support for non-square textures.
Monday, July 10th, 2017
Now out of beta. New version of modelling plugin gives C4D, Max users key tools from the LW edition.
Monday, July 10th, 2017
Hear Aaron Sims Creative's Houston Sharp discuss his work at a free event at Gnomon next week. Watch free online.
Friday, July 7th, 2017
Tool for converting Blender scenes into interactive web apps now creates AR as well as VR content.
Friday, July 7th, 2017
Interesting new LightWave plugin offers unusual ways to edit and resmesh simulation and scan data.
Thursday, July 6th, 2017
Follow Riot Games senior animator Jason Shum's step-by-step guide in Gnomon's four-hour training video.
Wednesday, July 5th, 2017
Image-based modelling software gets new system for generating crisper, more detailed meshes. Now with new filtering options.
Tuesday, July 4th, 2017
See the month's best real-time 3D models, including this detailed, downloadable medieval character.
Friday, June 30th, 2017
Maya crowd animation tool gets new options for creating custom AI, support for traffic simulation, plus new dynamic emission system.
Thursday, June 29th, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials.
Thursday, June 29th, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.
Thursday, June 29th, 2017