Our third show report delves into stereo to discover the problems of pre-viz, and why the world needs more stereo conversion artists.
Friday, May 6th, 2011
Our third show report delves into stereo to discover the problems of pre-viz, and why the world needs more stereo conversion artists.
Friday, May 6th, 2011
Spot five bugs or more in the Photoshop texture plug-in and net a copy of Filter Forge 3.0 Professional.
Monday, May 2nd, 2011
Produce a piece featuring the app developer's slogan and win a four-week placement at Prime Focus.
Thursday, April 28th, 2011
Export your Inventor 2012 files to Max, Maya, Softimage, Cinema 4D or LightWave for rendering.
Tuesday, April 26th, 2011
Version 2.3 also adds new colour picker, option to render simple animations created in other apps.
Tuesday, April 26th, 2011
Free update to add new 'LightCap' toolset to match ZBrush models into HDR backplates automatically.
Tuesday, April 26th, 2011
UDK-style development kit for the state-of-the-art game engine available online in August.
Tuesday, April 26th, 2011
New free and Pro editions of the RHiggit! auto-setup system from the artist formerly known as 'RebelHill'.
Wednesday, April 20th, 2011
Vue developer cues up "imminent" arrival of new real-time rendering tool for SketchUp and SketchUp Pro
Monday, April 18th, 2011
VFX house yU+co uses much-hyped new MotionScan facial mocap system on Ubisoft's gritty shooter.
Friday, April 15th, 2011
Well-presented new blog provides solutions to common rendering and visualisation problems.
Friday, April 15th, 2011
Terms of new online store enable Amazon to maximise market share at expense of game devs' profits, warns trade body.
Thursday, April 14th, 2011
Popular open-source 3D package reaches milestone first production-stable release in the 2.5x series.
Thursday, April 14th, 2011