UV unwrapping tool now handles million-triangle meshes and outputs multi-grid UVs for use in Mari.
Thursday, June 6th, 2013
UV unwrapping tool now handles million-triangle meshes and outputs multi-grid UVs for use in Mari.
Thursday, June 6th, 2013
$25 suite of scripts created by two VFX veterans boosts common rigging and animation tasks.
Wednesday, June 5th, 2013
Create texture maps on the move with this free version of Bitmap2Material for mobile devices.
Monday, June 3rd, 2013
Available as a ZBrush 4R5 ZTL file or decimated OBJ, and licensed for use in commercial work.
Friday, May 31st, 2013
Updated with new video: sculpting and rigging toolset gets muscle system similar to Weta's Tissue.
Friday, May 31st, 2013
New research on show ranges from weird Kinect tricks to using your bathwater as a touchscreen interface.
Wednesday, May 29th, 2013
Long-awaited update adds Alembic support, GPU-accelerated Hybrido 2 fluid solver, new Relationship Editor.
Tuesday, May 28th, 2013
Get 38 common species in a wide range of standard formats, including OBJ, 3DS, plus Vue and Terragen.
Monday, May 27th, 2013
Texture-editing package gets new, more intuitive workflow, 3D texture synthesis, native scripting language.
Sunday, May 26th, 2013
Unique app for creating images with 'flame brushes' adds power to paint strokes as editable vectors.
Thursday, May 23rd, 2013
New branding, new library of pattern fills, new online Extension Warehouse - but too much else.
Wednesday, May 22nd, 2013
As Microsoft unveils its rival to the PlayStation 4 and Wii U, we round up the key info for games artists.
Tuesday, May 21st, 2013
Pricing for the game engine's mobile add-ons cut from $400 to nothing if you're an indie developer.
Tuesday, May 21st, 2013