Maya crowd-simulation system gets new options for blendshape animation, auto IK - and support for very big sims indeed.
Monday, May 25th, 2015
Maya crowd-simulation system gets new options for blendshape animation, auto IK - and support for very big sims indeed.
Monday, May 25th, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools.
Friday, May 22nd, 2015
Download the VES Award-winning VFX studio's in-house image viewing, shot review and editing tool.
Thursday, May 21st, 2015
C4DtoA plugin lets Arnold render "most Cinema 4D features", plus scenes created using TurbulenceFD or X-Particles.
Tuesday, May 19th, 2015
Update to renderfarm manager adds option to modify parameters after jobs have been submitted.
Friday, May 15th, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support.
Thursday, May 14th, 2015
Online animation service gets faster, WebGL-based site. Autorigging tool now free to use on some characters.
Wednesday, May 13th, 2015
Updated: Online service for turning 3D models into interactive online demos now priced at $50/month.
Friday, May 8th, 2015
Procedural 3D city-generation tool gets enhanced real-time shadows, plus improvements to scene editor.
Thursday, May 7th, 2015
Import procedural materials in Substance format into any edition of the software except Cinema 4D Lite.
Thursday, May 7th, 2015
Updated: New tool for editing and tonemapping rendered HDRs adds ability to open multi-layer EXR files.
Wednesday, May 6th, 2015
Download 10 hours of video on creating production-ready FX in 3ds Max, thinkingParticles and FumeFX, with project files.
Tuesday, May 5th, 2015
€20,000 funding drive aims to make the open-source paint tool 'faster than Photoshop' on large images.
Monday, May 4th, 2015