We round up the tools most relevant to CG Channel readers: from VFX software to plugins & pipeline apps.
Tuesday, April 21st, 2015
We round up the tools most relevant to CG Channel readers: from VFX software to plugins & pipeline apps.
Tuesday, April 21st, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.
Monday, April 13th, 2015
Rodney Fuentebella reveals how Marvel's viz dev team helped turn a B-list comic into a box-office smash.
Wednesday, February 4th, 2015
Jason Lewis puts HP's 15-inch professional mobile workstation through a battery of real-world tests.
Thursday, January 15th, 2015
Art director Jacinda Chew reveals how Insomniac fused its dayglo influences into a winning shooter.
Sunday, November 30th, 2014
The man behind DC Comics' iconic collectibles explains how Gnomon helped him to a career in CG.
Friday, November 21st, 2014
Updated: The Prometheus concept artist's VFX short turns Terminator's story on its head. Watch it here.
Tuesday, October 28th, 2014
The veteran artist tells us about his work, and the importance of not compromising with money men.
Tuesday, September 16th, 2014
The concept art star tells us about his session for Gnomon Workshop Live, and his tips for young artists.
Saturday, September 6th, 2014
Hobbit veteran Kory Juul reveals the lessons he has learned while making CG feature White Tiger Legend.
Tuesday, August 26th, 2014
Rodeo FX's former environment lead on movies like Edge of Tomorrow discusses his workflow, and reveals his career tips.
Tuesday, July 22nd, 2014
The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
The VES Award nominee runs through her favourite tools in Maya, and her tips for young animators.
Wednesday, June 11th, 2014