Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Discover which Nvidia GPU is best for CG work in real-world content creation and GPU rendering tests.
Monday, June 26th, 2023
See how Nvidia's top-of-the-range Ampere card performs in real-world DCC and GPU rendering tests.
Saturday, February 27th, 2021
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020
Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs.
Tuesday, January 21st, 2020
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future.
Thursday, August 1st, 2019
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Experimental tech lets NVIDIA-only apps, including RealityCapture and Arnold, run unmodified on AMD GPUs. Check out our FAQs on it.
Friday, February 16th, 2024
Real-time ray tracing renderer becomes first DCC app to support NVIDIA's DLSS 3.5 and its AI-trained Ray Reconstruction denoiser.
Friday, September 22nd, 2023
Popular open-source render denoiser now runs on AMD, Intel and Nvidia GPUs as well as CPUs.
Monday, July 3rd, 2023
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system.
Monday, July 18th, 2022
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs.
Tuesday, May 17th, 2022
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials.
Friday, December 10th, 2021