Friday, November 25th, 2011 Posted by Jim Thacker

e-on software ships entire Vue 10 product line

Vue 10’s new EcoSystem Phasing system. More new features can be seen on e-on’s YouTube channel.

Updated 4 November: the Infinite and xStream editions of Vue 10 are now shipping.

Updated 25 November: the remaining editions of Vue 10 are now shipping.

e-on software has announced the new features of its Vue 10 product line-up.

As well as the usual performance boosts, major changes include new tools for routing roads over virtual terrain; a dynamic template system for generating rocks; and greater control over animated elements of EcoSystems.

e-on software, the leader in Digital Nature solutions today announced the immediate availability of the tenth generation of its Vue line of products for CG Professionals.

Among other significant advances, this new release introduces a number of major enhancements such as spline and road tools, a new rock technology, streamlined terrain editing, a physical water shading engine along with significant improvements in overall rendering performance and artistic control.

Release Schedule and Product Lineup
E-on software expects to release the entire Vue 10 product line early November 2011. Professional solutions [Vue 10 Infinite and Vue 10 xStream] will ship first, followed closely by products for 3D Artists and 3D Enthusiasts.

Next-generation Features
Capitalizing on breakthrough technologies introduced in previous versions, Vue 10 adds a number of new and extended features such as:

  • Spline and Road Tools
    Vue 10 includes a comprehensive spline toolkit that can be used for EcoSystems, terrain effects, building roads or creating objects. An automatic Path-finding algorithm can also be used to build realistic roads at the surface of terrains.
  • Dynamic Rocks
    Vue 10 features a library of dynamic rock templates that can be used to instantly create single rocks, groups of rocks, or use them in EcoSystems. Each time the user creates a rock from a template, a new and unique variation will be generated.
  • Water Shading Engine and Physical Transparency
    Physical water adds absorption and scattering parameters to allow for realistic light absorption in the body of water. Ocean waves now accurately affect incident light to produce realistic underwater caustics.
  • Render Comparison
    The new render display dialog now lets the user stack and compare previous renders. Users can overlay and compare 2 renders (including multi-pass layers) and use HDR difference tools for in depth analysis. Lightweight render clones can be created to test various postprocessing effects, without altering the original render.
  • EcoSystem Phase and Lean-out Control
    Vue 10 lets the user individually control the phase (animation offset) of animated elements inside EcoSystem populations for creating more natural animations. Phase is totally user-controllable on a per instance basis, using the function graph. EcoSystem Lean-out Control lets the user define how the EcoSystem instances lean out towards zones of lower density.
  • Terrain Editing Improvements
    Users can now precisely preview the active zones when painting with a brush that has Environment Constraints applied. A new Custom 3D terrain brush is added to the brush collection. Mask rotation can also be enabled/disabled when painting in the terrain editor. Material painting in the terrain editor is markedly improved. A new Strata3D node is added for the creation of realistic canyon walls and stratified rock formations. And much more!
  • Edge-based Anti-Aliasing
    A new edge-based anti-aliasing algorithm is added to complement the previous color-based anti-aliasing strategy. Both AA settings can be configured independently.
  • Improved Depth of Field and Motion Blur
  • Up to 30% Faster Rendering Speed
    Significant internal optimizations made to Vue 10’s rendering engine will result in dramatically accelerated rendering.
  • And much more
    New “Main View Defined” Aspect Ratio, Multiple Camera Aspect Ratio Variation, Improved Render Area, Texture Projection Node, Mixed Materials Alpha Channel, Collada Morph Targets…
  • Plus all the new features introduced in Vue 9.5
    Such as GPU Anti-Aliasing, FastHybrid Depth of Field, Atmosphere Relighting, Localized Cloud Layers, Advanced Cloud Control, Interactive Texture Placement, Custom Star Maps and more.

Users of Vue xStream or Vue Infinite under maintenance will receive the upgrade to the corresponding Vue 10 product at no charge, and if desired, can download a pre-release version of their Vue 10 upgrade immediately.

Customers who purchase Vue 9.5 xStream or Infinite within 30 days of the release of Vue 10 will receive Vue 10 at no cost as part of the Free 30 Day Maintenance included with all new purchases.

Vue 9 Esprit, Studio or Complete users who enrolled in e-on’s product subscription program will receive their upgrade to Vue 10 for free as soon as the product is released.

Visit e-on software online