Updated: Beta 3.0 of next-gen animation system adds new weight painting and editing tools for skinning characters.
Tuesday, May 31st, 2016
Updated: Beta 3.0 of next-gen animation system adds new weight painting and editing tools for skinning characters.
Tuesday, May 31st, 2016
Just one highlight of the free talk on games environment art at Gnomon's Hollywood campus this Thursday. Watch free online.
Monday, May 23rd, 2016
Psyop CG supervisor Stephen DeLalla's 10-hour video provides a vital primer in look development.
Wednesday, May 18th, 2016
Discover new concept art workflows at a free event at Gnomon's Hollywood campus on 14 April. Watch free online.
Monday, April 11th, 2016
Riot Games' Gary Huang explains his workflow at a free event at Gnomon in LA on Wednesday. Watch free online.
Monday, December 14th, 2015
Updated, now shipping: 3ds Max hair plugin gets new groom preset system, plus better brush tools, MassFX dynamics, Alembic export.
Wednesday, November 18th, 2015
Handy-looking plugin reorganises Max's UI to speed up skinning workflow, adds new 'bubble' envelope system.
Tuesday, September 1st, 2015
Maya expert Eric Keller's 11-hour tutorial provides a complete guide to the industry-standard 3D app.
Tuesday, August 25th, 2015
Free plugin lets Max users render full-size crowd simulations created using Golaem Crowd for Maya.
Friday, July 10th, 2015
Updated: interesting artist-friendly rigging tool now out in beta. Try it for free until the commercial release.
Tuesday, June 30th, 2015
The texturing tool gets lots of useful little workflow improvements in the node graph, plus a new HSV mode.
Friday, May 29th, 2015
DreamWorks veteran Jessica Canter's new 150-minute tutorial provides a broad-based guide to environment work.
Friday, May 15th, 2015
Heavyweight lighting & look dev tool gets new public API, support for Lua scripting, improved performance.
Friday, May 15th, 2015