Updated: Now with an early build for OS X, too. Back it on Kickstarter to speed up Mac development.
Wednesday, July 2nd, 2014
Updated: Now with an early build for OS X, too. Back it on Kickstarter to speed up Mac development.
Wednesday, July 2nd, 2014
Technology from next-gen console and PC engine to be used to create new real-time 3D visualisation tools.
Monday, June 9th, 2014
Free asset-review tool comes to Macs and iPads on top of Windows; adds support for geometry caches.
Tuesday, May 13th, 2014
Free iOS, Android and Windows app lets 4-to-8-year-olds create simple block-based 3D models.
Tuesday, May 6th, 2014
Mobile and PC developer Okam Studio releases its multi-platform in-house engine via a MIT licence.
Tuesday, February 11th, 2014
Updated, now shipping: there's a new markerless facial mocap plugin and the Unity Cloud program, too.
Wednesday, November 13th, 2013
Digital paint tool now available on OS X as part of Mari 2.5. Users of other OSs get a new shader API.
Tuesday, October 8th, 2013
Open-source paint app continues to evolve in CG-friendly directions with new Offset tool for tileable textures.
Wednesday, August 7th, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections.
Monday, April 1st, 2013
Open-source paint tool will 'soon be the standard' for 2D work in VFX on Linux, says ex-Digital Domain TD.
Friday, February 8th, 2013
Updated: Free asset-management system Tactic Team now runs on Mac OS X as well as Windows.
Thursday, February 7th, 2013
Shot management and review tool gets first official Windows version, multi-channel image support.
Friday, November 9th, 2012
Create animated blocking diagrams and shot lists with Per Holmes' handy new iOS and Android app.
Tuesday, October 23rd, 2012