Download this nifty new tool to paint volumetric objects directly in VR, complete with fluid velocities.
Monday, May 8th, 2017
Download this nifty new tool to paint volumetric objects directly in VR, complete with fluid velocities.
Monday, May 8th, 2017
New modelling options and support for OpenSubdiv 3.0, but the main news this time round is the new rental and maintenance plans.
Monday, April 24th, 2017
Latest Rhino edition of the renderer gets 500 readymade materials; V-Ray Swarm distributed rendering.
Sunday, April 9th, 2017
Check out the intelligent new progressive lightmapper and dynamic navigation mesh system.
Monday, April 3rd, 2017
Update adds new UI, new library of 200 physically based materials, V-Ray Swarm distributed rendering.
Thursday, March 9th, 2017
In-VR mesh and animation editing tools now available as free public preview. Support for OpenSubdiv and USD also due.
Tuesday, March 7th, 2017
New LED-marker-based OptiTrack Active system is aimed at 'theme-park scaled' VR projects.
Monday, February 27th, 2017
Two minutes of the best games work created in Houdini, from Uncharted 4 to amazing cinematics.
Sunday, February 26th, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
Update to 3D tracking software adds full native solving of 360-degree video, new lens calibration system.
Wednesday, February 15th, 2017
See the Oscar-winning director discuss the making of PEARL at Gnomon's LA campus on Thursday. Watch free onine.
Monday, February 13th, 2017
Work-in-progress tech will let users do asset or animation reviews in virtual reality, directly inside Modo.
Friday, February 10th, 2017
Big update adds new Adaptive Lights system, resumable renders, greatly extends GPU rendering.
Friday, February 10th, 2017