Popular smoke and fire simulation software now available for Cinema 4D as well as 3ds Max and Maya.
Wednesday, December 18th, 2019
Popular smoke and fire simulation software now available for Cinema 4D as well as 3ds Max and Maya.
Wednesday, December 18th, 2019
Maya cloud-creation plugin gets OpenVDB export for rendering in Arnold, V-Ray and RenderMan.
Monday, December 19th, 2016
Big update to voxel sculpting and painting package adds 'completely remade' PBR shading system, plus neat new low-poly retopology tools.
Saturday, July 9th, 2016
New plugin lets users create voxel-based gaseous fluid effects using Softimage's ICE toolset.
Wednesday, September 9th, 2015
New add-on creates fast-simulating organic-looking cloud fields using either PyroCluster or TurbulenceFD.
Tuesday, January 20th, 2015
Turn any model into an relightable cloud and render it as a 32-bit HDR with this neat Maya plugin.
Friday, November 21st, 2014
New Global Uniform unfolding system was originally only added to fix a crash, says 3D-Coat blog.
Thursday, March 13th, 2014
And the demos of the destruction plugin's new voxelisation and clustering tools are pure eye candy.
Thursday, July 4th, 2013
Pilgway posts nice new video tour of its voxel sculpting package. But still no word on when 4.0 is out of beta.
Tuesday, April 16th, 2013
Try the update to the voxel sculpting and retopology app today on Windows: Mac and Linux to follow.
Monday, October 8th, 2012
As seen on Terra Nova: hybrid gaseous fluid simulator for Cinema 4D and LightWave gets full release.
Friday, March 9th, 2012
Hefty update to sculpting and retopology package adds AppLink import/export plug-ins, improved Booleans and instancing tools.
Tuesday, November 15th, 2011