December 18, 2019
Popular smoke and fire simulation software now available for Cinema 4D as well as 3ds Max and Maya. Read More »
December 19, 2016
Maya cloud-creation plugin gets OpenVDB export for rendering in Arnold, V-Ray and RenderMan. Read More »
July 9, 2016
Big update to voxel sculpting and painting package adds 'completely remade' PBR shading system, plus neat new low-poly retopology tools. Read More »
September 9, 2015
New plugin lets users create voxel-based gaseous fluid effects using Softimage's ICE toolset. Read More »
January 20, 2015
New add-on creates fast-simulating organic-looking cloud fields using either PyroCluster or TurbulenceFD. Read More »
November 21, 2014
Turn any model into an relightable cloud and render it as a 32-bit HDR with this neat Maya plugin. Read More »
March 13, 2014
New Global Uniform unfolding system was originally only added to fix a crash, says 3D-Coat blog. Read More »
July 4, 2013
And the demos of the destruction plugin's new voxelisation and clustering tools are pure eye candy. Read More »
April 16, 2013
Pilgway posts nice new video tour of its voxel sculpting package. But still no word on when 4.0 is out of beta. Read More »
October 8, 2012
Try the update to the voxel sculpting and retopology app today on Windows: Mac and Linux to follow. Read More »
March 9, 2012
As seen on Terra Nova: hybrid gaseous fluid simulator for Cinema 4D and LightWave gets full release. Read More »
November 15, 2011
Hefty update to sculpting and retopology package adds AppLink import/export plug-ins, improved Booleans and instancing tools. Read More »