Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
New live link plugin makes it possible to edit Cinema 4D content interactively inside Unreal Engine.
Friday, December 3rd, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
UV unwrapping software gets new UV packing workflow better suited to current UDIM-based pipelines.
Thursday, November 25th, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week.
Thursday, November 25th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
Viewport rendering tech lets users of AMD's pro GPUs view models with 4K clarity on HD monitors.
Friday, October 1st, 2021
3D software gets updated UI, new Capsules and presets workflows, direct import of vector files, new options for stylising animations.
Wednesday, September 15th, 2021
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux.
Wednesday, September 1st, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Modelling and rendering app gets new Curve Booleans system, plus updates to scene testing, the mPath renderer, and USD support.
Friday, July 23rd, 2021
Buyout to 'deepen integration' of IDV's tree-authoring technology with Unity, starting in Unity 2021.2.
Friday, July 23rd, 2021
Sizeable update to the CG studio management platform reworks artists' timecards, and introduces a new rules-based payroll system.
Saturday, July 17th, 2021