Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity.
Saturday, March 14th, 2020
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity.
Saturday, March 14th, 2020
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Updated: new Unreal Engine and Unity-compatible virtual camera system DragonFly is now shipping.
Friday, June 28th, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools.
Wednesday, April 3rd, 2019
The 90-second sci-fi clip was made using real-world scans of Iceland, compiled and rendered in UE4.
Thursday, March 21st, 2019
Director Kevin Margo explores Construct's advances in real-time ray tracing at a free event at Gnomon next week.
Monday, October 22nd, 2018
New software framework will let users 'mix and match' toolsets from the firm's motion capture data solving and streaming products.
Monday, March 26th, 2018
Real-time tool for streaming, cleaning and retargeting mocap data gets built-in full-body rig editor.
Friday, March 11th, 2016
Watch videos of the new workflow for optical marker data, pipeline APIs, Ruler tool and light-setup system.
Wednesday, March 27th, 2013
Avatar changed how we make movies. But where next? We went to the FMX festival in search of answers.
Thursday, May 31st, 2012
Off-the-cuff decisions during previz can come back to haunt you later, warns VFX supervisor Rob Legato.
Saturday, May 12th, 2012
Our revolutionary real-time TV pipeline could shake up movies too, says Zoic Studios' Loni Peristere.
Friday, May 11th, 2012
At Europe's premier CG show, the buzz is all about virtual production. CG Channel went to investigate.
Thursday, May 10th, 2012