virtual production

Epic Games lays off another 1,000 staff

Second round of job cuts in three years attributed to 'downturn in Fortnite engagement'. We assess what it means for Epic's CG tools.

Wednesday, March 25th, 2026

See the 2026 Blender development roadmap

Check out the major features now in development for the open-source 3D software and due for release in Blender 5.1, 5.2, 5.3 and beyond.

Tuesday, February 3rd, 2026

Chaos releases Vantage 3.1

Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.

Thursday, December 11th, 2025

Beeble launches SwitchLight 3.0

New video-to-PBR AI model lets artists relight video footage without manual 3D reconstruction. Can now be run offline, as well as in the cloud.

Friday, November 7th, 2025

Chaos releases Vantage 3.0

Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.

Thursday, October 16th, 2025