Big update with a small version number adds a new GPU-based chroma keyer to the real-time motion graphics and VFX software.
Friday, June 19th, 2020
Big update with a small version number adds a new GPU-based chroma keyer to the real-time motion graphics and VFX software.
Friday, June 19th, 2020
See the best VFX work done with Substance Painter and Designer, plus tech breakdowns of key films.
Thursday, June 18th, 2020
Don't miss this exclusive interview with the Stranger Things 2 concept artist on Gnomon's Twitch channel.
Monday, June 15th, 2020
Discover how to use the powerful Maya hair plugin in production with DreamWorks Animation hair lead Victor Javier Garza's full tutorial.
Friday, June 12th, 2020
New cineSync-based system removes lag during shot reviews, even when collaborating globally.
Friday, June 12th, 2020
Discover non-destructive workflows for creating VFX environments with Gnomon's detailed new tutorial.
Monday, June 8th, 2020
Check out the new features in the 3D modelling and animation tool, including new interactive extrusion and texture baking workflows.
Wednesday, June 3rd, 2020
Master core workflows with Digital Domain look dev lead Adrien Vallecilla's new Gnomon tutorial.
Sunday, May 17th, 2020
Suite of After Effects plugins for visual effects work gets Lens Distortion, a new automated lens correction tool. Check it out here.
Friday, May 15th, 2020
See the gorgeous Lumen in the Land of Nanite UE5 demo, running in real time on a PlayStation 5.
Thursday, May 14th, 2020
Amazing next-gen update to the game engine promises dynamic GI - and the end of polygon budgets.
Wednesday, May 13th, 2020
Next-gen replacement for the old Faceware Live mocap system adds neat new 'Motion Effects' for tuning facial solves.
Wednesday, May 13th, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020