Free GPU renderer gets better support for fog, smoke and clouds, plus Deep EXR export from Maya.
Saturday, November 20th, 2021
Free GPU renderer gets better support for fog, smoke and clouds, plus Deep EXR export from Maya.
Saturday, November 20th, 2021
Update to Maxon's colour correction plugins lets users apply looks inside Unreal Engine as well as compositing and editing apps.
Saturday, November 20th, 2021
Check out the new tools in the digital sculpting software - from major features like Bas Relief and BevelPro to five hidden gems.
Thursday, November 18th, 2021
Popular ZBrush brush manager goes back to being a free plugin. Now integrates directly into ZBrush.
Thursday, November 18th, 2021
Autodesk buys the Blender-friendly cloud-based production pipeline system, and hires the developers that created it at Tangent Labs.
Wednesday, November 17th, 2021
Get tree, plant and grass models in FBX, 3ds Max, Blender and Cinema 4D formats. For commercial use.
Wednesday, November 17th, 2021
Changes cut cost of the facial mocap system for indie artists streaming to Unreal Engine by over $3,000/year.
Wednesday, November 17th, 2021
New Gnomon Workshop tutorial from Riot Games' Rembert Montald sets out pro storyboard workflows.
Monday, November 15th, 2021
Download custom ZBrush IMM brushes for sculpting hair, clothing and machinery. Commercial use.
Sunday, November 14th, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library.
Friday, November 12th, 2021
3D city generation software gets new terrain sculpting tools, IFC import and export, and better import of OpenStreetMap data.
Thursday, November 11th, 2021
Firm aims to put Weta's legendary in-house VFX tools 'into the hands of millions of artists' worldwide.
Wednesday, November 10th, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise.
Tuesday, November 9th, 2021