Videos: Digital nature tools get new hybrid GPU renderer, heightfield terrains, improved export options.
Friday, November 4th, 2016
Videos: Digital nature tools get new hybrid GPU renderer, heightfield terrains, improved export options.
Friday, November 4th, 2016
3D painting tool's revamped Shelf should make it easier to browse assets. New particle presets, too.
Friday, October 28th, 2016
Free engine gets new plugin API, work-in-progress online asset library, and improved font support.
Saturday, August 13th, 2016
Updated: Beta 3.0 of next-gen animation system adds new weight painting and editing tools for skinning characters.
Tuesday, May 31st, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
3ds Max scattering and modelling plugins get 'up to 100%' speed boost on V-Ray renders, new UI to manage large scenes.
Tuesday, April 12th, 2016
Posted on Autodesk's AREA forum, but not confirmed officially yet. Some information about new features too.
Tuesday, March 29th, 2016
Updated: Watch videos of all the key features, including the new GPU-accelerated Dyverso solvers and OpenVDB meshing.
Thursday, July 23rd, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now.
Thursday, July 2nd, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools.
Friday, May 22nd, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support.
Thursday, May 14th, 2015
Big update to affordable grading and editing system to add multicam editing, new 3D tracker and keyer.
Tuesday, April 14th, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.
Monday, April 13th, 2015