Mainly standardisation with other Autodesk apps and UI updates, but also support for stereo workflow.
Wednesday, March 2nd, 2011
Mainly standardisation with other Autodesk apps and UI updates, but also support for stereo workflow.
Wednesday, March 2nd, 2011
Latest update to game engine adds waves, foam generated at shorelines, Bokeh effects.
Wednesday, February 16th, 2011
Texturing tool gets new mirror function, fractal noise shaders and Python integration - but no official support for ATI GPUs yet.
Thursday, January 27th, 2011
3ds Max, Maya, Softimage and LightWave plug-ins all now compatible with Maxwell Fire interactive renderer.
Tuesday, January 18th, 2011
Advantage Packs add iray renderer for 3ds Max; Composite, MatchMover and multiphysics for Softimage.
Thursday, September 30th, 2010