Update to the tree-generation tool adds PBR support; new modelling, animation and export options. Price of a perpetual licence down $500.
Thursday, October 26th, 2017
Update to the tree-generation tool adds PBR support; new modelling, animation and export options. Price of a perpetual licence down $500.
Thursday, October 26th, 2017
Game engine gets support for Google's ARCore AR system, better lightmapping and media playback.
Thursday, October 26th, 2017
Now shipping: innovative new tool aims to rethink rigging and animation for artists, not engineers. Check out the feature set here.
Wednesday, October 25th, 2017
Master the skills to work on a AAA shooter with Call of Duty veteran Bill Buckley's new Gnomon tutorial.
Monday, September 4th, 2017
Support for the augmented reality tech for Android phones also due in Unreal Engine 4.18 next month.
Friday, September 1st, 2017
Master Unreal Engine 4.17's new Composure real-time compositing system with these free project files.
Sunday, August 27th, 2017
Master best practices for capturing real-time assets for games with this detailed, practical 96-page guide.
Sunday, August 13th, 2017
Amazing new VR toolset lets artists stream complex VFX assets into game engines via point clouds.
Tuesday, August 8th, 2017
Watch highlights of 15 of the year's best animated and VFX shorts, with accompanying tech breakdowns.
Wednesday, July 26th, 2017
Videos: Update adds live bridge to Unreal Engine, better modelling and UV packing tools, option to bake object space normal maps.
Friday, June 30th, 2017
Latest updates to markerless mocap tool permit real-time tracking via Kinect game sensors.
Monday, June 12th, 2017
Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR.
Wednesday, June 7th, 2017
Big update to game engine adds volumetric fog; plus new physics, animation and VR editing features.
Friday, May 26th, 2017